User Tools

Site Tools


getting_started

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

getting_started [2018/02/16 15:54] (current)
Line 1: Line 1:
 +===== Toolbar Buttons Overview =====
 +
 +If you want to know the function of each toolbar button, press {{::​info.png?​nolink|}} or {{::​ico_info_ios.png?​nolink}} button on the right.
 +
 +----
 +
 +===== Adding Objects =====
 +
 +On tablet, tap {{::​tbaddobject.png?​nolink}} button, window with object library appears, tap object to add it to the project.
 +
 +To add an object on desktop computer, find it in the object library, and drag it to the project.
 +
 +{{::​tut-objadd.png?​nolink|}}
 +
 +----
 +
 +===== Resizing Objects =====
 +
 +Click or tap to select the object.
 +
 +Use small white squares to resize and green square to rotate the object.
 +
 +{{:​tut-objresize.png?​nolink|}}
 +
 +On desktop, right-click on the object to access object'​s properties and other functions.
 +
 +----
 +
 +===== Understanding Project Dimensions =====
 +
 +Basic project size is set as **width** and **height** in Project Properties {{::​ico_projprop.png?​nolink|}}. There is a fixed **space around the project** defined there as well.
 +
 +{{:​tut-project.png?​nolink|}}
 +
 +Switch into **Wall Editor** {{::​ico_walledit.png?​nolink|}} to add more walls to make a more complex shape of the room, or add more rooms.
 +
 +Each wall lies between two **control points**. Neighboring walls share one control point. It is crucial to connect walls like this, and not to have duplicate control points. To check this, each control point changes color according to number of walls using it.
 +
 +Each wall can have different **thickness**,​ and is **aligned** relative to the line between control points. Both is set in wall properties in Wall Editor (right click in desktop mode, or tap wall in touch mode).
 +
  
getting_started.txt ยท Last modified: 2018/02/16 15:54 (external edit)